Rules of Fantasia

How to Play

Fantasia uses a simplified version of the Pathfinder 1e RPG system. Since this is designed for younger audiences, the GM is expected to carry a lot of the note and record keeping.
The game uses dice to determine the sucessfulness of your actions.
In this version, unless the GM warns you about a specific consequence, there is no permadeath.
The game will be hosted on Roll20.net.
Schedule is to be determined.

Character Creation

You will have your choice of rolling dice for stats or for using a stat array. GM will explain during character creation session.
You will pick your race and class, as described below. Every race has its advantages and disadvantages. Every class has strong points and weak points. The idea is to form a well-rounded party, where others can pick up your character's slack.
Because of the advance nature of magic in the world of Fantasia, characters will begin play with an animal companion or familiar of their choice.

Races

There are dozens of races to choose from, not included in this list below. GM will help determine the best fit for your character.

Classes

There are dozens of classes to choose from, not included in this list below. GM will help determine the best fit for your character.