Melee Charms

Hungry Tiger Technique

Cost: 1m
Duration: Instant
Type: Supplemental
Keywords: Combo-OK

1m: You spend 1 mote and make a melee attack. You count successes on the attack roll twice when determining raw damage.

Second Edition Core 190

Fire and Stones Strike

Cost: 1m / die
Duration: Instant
Type: Supplemental
Keywords: Combo-OK

1m / die: You spend up to [Strength] motes and make a melee attack. If the attack hits, add one die to the post-soak damage for each 1m spent.

Second Edition Core 190

One Weapon, Two Blows

Cost: 1m
Duration: One action
Type: Reflexive (Step 1)
Keywords: Combo-OK

1m: You add one to the Rate and Accuracy of your weapon until your next action.

Second Edition Core 191

Peony Blossom Attack

Cost: 2m / attack
Duration: Instant
Type: Extra Action
Keywords: Combo-OK, Obvious

2m / attack: You buy up to [permanent Essence + 1] attacks. This is a magical flurry, and you make these attacks regardless of your weapon's Rate, without multiple action penalties, and with a DV penalty equal to only the highest penalty for one attack.

Second Edition Core 191

Iron Whirlwind Attack

Cost: 5m, 1wp
Duration: Instant
Type: Extra Action
Keywords: Combo-OK, Obvious

5m, 1wp: You make up to [Dexterity + 1] attacks. This is a magical flurry, and you make these attacks regardless of your weapon's Rate, without multiple action penalties, and with a DV penalty equal to only the highest penalty for one attack.

Second Edition Core 191

Invincible Fury of the Dawn

Cost:
Duration: N/A
Type: Permanent
Keywords:

0m: Increase the number of attacks received from Peony Blossom Attack and Iron Whirlwind Attack by +2. This Charm may increase custom Melee extra-action Charms at the Storyteller's discretion.

Second Edition Core 191

Call the Blade

Cost: 1m
Duration: Instant
Type: Reflexive (Step 2)
Keywords: Obvious

1m: If your desired weapon is within [Essence x 10] yards, and a flight path exists between the weapon and your hand, then draw the weapon into your grasp. You must own the weapon. You can draw and ready a sheathed weapon reflexively.

Second Edition Core 192

Summoning the Loyal Steel

Cost: 1m
Duration: Indefinite
Type: Simple (Speed 3)
Keywords: Combo-OK

1m: Banish a melee weapon that you own and have used to inflict damage in battle to Elsewhere by committing 1 mote. You can draw the weapon directly from Elsewhere later as a miscellaneous action ending the Charm. If you cancel the committed Essence while the weapon is Elsewhere it immediately falls to your side. You can draw this weapon from Elsewhere using the Charm Call the Blade.

Second Edition Core 192

Glorious Solar Saber

Cost: 6+m, 1wp
Duration: One scene
Type: Simple
Keywords: Combo-OK, Holy, Obvious

6+m, 1wp: You manifest a gleaming blade as bright as a torch of the Sun that inflicts aggravated damage to Creatures of Darkness. This weapon can be summoned to your hand as a miscellaneous action. This weapon has unlimited Rate, and you can define the traits of the weapon as either a light agile or large blade. You can summon paired blades by increasing the cost to 10m, 1wp. You can purchase this Charm up to [Melee] times for different blades.

Second Edition Core 192

Iron Raptor Technique

Cost: 2m or 4m
Duration: Instant
Type: Simple (Speed 5)
Keywords: Combo-OK, Obvious

2m: You can make melee attacks against targets up to [Essence x 8] yards away.

4m: If you have Essence 3 or more, you can throw a burning arc of energy instead of the weapon. This attack cannot be blocked without a stunt or a Charm.

Second Edition Core 192

Blazing Solar Bolt

Cost: 3m, 1wp
Duration: Instant
Type: Simple (Speed 4)
Keywords: Combo-OK, Holy, Obvious

3m, 1wp: You make a melee attack ([Dexterity + Melee + Essence]) which ignores cover, casting solar fire at your target [Essence x 10] yards away. It cannot be blocked without a Charm or other magic. It does a base lethal damage of [Strength + Willpower]. It deals aggravated damage against Creatures of Darkness.

Second Edition Core 192

Dipping Swallow Defense

Cost: 2m
Duration: Instant
Type: Reflexive (Step 2)
Keywords: Combo-OK

2m: You ignore all penalties that apply to your Parry DV. If your Parry DV is inapplicable then it's still 0, but it takes no further penalties.

Second Edition Core 192

Bulwark Stance

Cost: 5m
Duration: Until next action
Type: Reflexive (Step 2)
Keywords: Combo-Basic

5m: You ignore any penalties that apply to your Parry DV, including penalties invoked by your own attack. Effects of inapplicability are not considered penalties to DV.

Second Edition Core 193

Heavenly Guardian Defense

Cost: 4m
Duration: Instant
Type: Reflexive (Step 2)
Keywords: Combo-OK, Obvious

4m: This is a perfect parry against any attack that is not unexpected; you must have a weapon in your hand. Mundane weapons break when used to block an attack of 25L or more raw damage. This Charm has one of the Four Flaws of Invulnerability.

Second Edition Core 193

Fivefold Bulwark Stance

Cost: 5m, 1wp
Duration: One scene
Type: Simple
Keywords: Combo-OK

5m, 1wp: This Charm removes the onslaught penalty of characters' attacks imposed on your DV. It also reduces the defense penalty of each action by one, to a minimum of zero.

Second Edition Core 194

Solar Counterattack

Cost: 3m
Duration: Instant
Type: Reflexive (Step 9)
Keywords: Combo-OK, Counterattack

3m: After you use your Parry DV, you do a counterattack which is resolved on Step 9 of your attacker's resolution.

Second Edition Core 194

Ready in Eight Directions Stance

Cost: 5m
Duration: Until next action
Type: Reflexive (Step 9)
Keywords: Combo-Basic, Obvious

5m: Until your next action, whenever you use your Parry DV, you may make a counterattack.

Second Edition Core 194

Protection of Celestial Bliss

Cost:
Duration: Instant / Indefinite
Type: Permanent
Keywords:

0m: You may prepare one invocation of Heavenly Guardian Defense in advance, but the motes remain committed until invoked to block an attack. Invoking this Charm does not count as a Charm use. If you have Essence 6 or higher you may prepare invocations up to your [Melee] score. The cost to activate Heavenly Guardian Defense is 3 motes.

Second Edition Core 194