Awareness Charms
Keen Sight Technique
Cost: 3m
Duration: One scene
Type: Reflexive
Keywords: Combo-OK
Charm gives 2 bonus successes on Awareness actions that use sight. The user can perceive impressions normally too faint for humans to observe.
Second Edition Core 225
Keen Hearing & Touch Technique
Cost: 3m
Duration: One scene
Type: Reflexive
Keywords: Combo-OK
Charm gives 2 bonus successes on Awareness actions using hearing or touch. The user can perceive impressions normally too faint to notice. Reduce external penalty to detect unseen characters to –1, and internal blindness penalty to –2.
Second Edition Core 225
Keen Smell & Taste Technique
Cost: 3m
Duration: One scene
Type: Reflexive
Keywords: Combo-OK
Charm gives 2 bonus successes on Awareness actions using taste or smell. User can perceive faint sensory impressions and track by scent, gaining one bonus success.
Second Edition Core 225
Unsurpassed Sight Discipline
Cost: 2m
Duration: One scene
Type: Reflexive
Keywords: Combo-OK
User doubles successes on sight-based Awareness rolls before subtracting external penalties.
Second Edition Core 226
Unsurpassed Hearing & Touch Discipline
Cost: 2m
Duration: One scene
Type: Reflexive
Keywords: Combo-OK
User doubles successes on hearing- and touch-based Awareness rolls before subtracting external penalties.
Second Edition Core 226
Unsurpassed Smell & Taste Discipline
Cost: 2m
Duration: One scene
Type: Reflexive
Keywords: Combo-OK
User doubles successes on smell- and taste-based Awareness rolls before external penalties.
Second Edition Core 226
Surprise Anticipation Method
Cost: 1m
Duration: Instant
Type: Reflexive (Step 2)
Keywords: Combo-OK
Charm guarantees success on a valid Awareness roll to detect immediate mortal danger. If such a roll is required and might fail, the Charm activates automatically. User may also reflexively activate a Combo containing this Charm.
Second Edition Core 226
Eye of the Unconquered Sun
Cost: 12m, 1wp
Duration: One scene
Type: Reflexive
Keywords: Combo-OK, Obvious
User sees everything deliberately concealed within normal visual range: invisibility, Lunar shapeshifting, Sidereal astrology, and Concealment, Compulsion, or Illusion effects. Anima flares to 16+ motes. Add (Essence × 2) successes when opposing magical concealment. Provides a perfect defense against surprise and social attacks.
Second Edition Core 226